1#ifndef __SLIPLAUNCHCONTROLLER_H__
2#define __SLIPLAUNCHCONTROLLER_H__
void calc_launch_algo(const VectornavData_s &vn_data) override
Increases speed target during launch linearly according to slip ratio to keep the cars wheels spinnin...
TorqueControllerSlipLaunch()
default constructor for slip launch controller: DEFAULT_SLIP_RATIO = 0.2, DEFAULT_LAUNCH_SPEED_TARGET...
TorqueControllerSlipLaunch(float slip_ratio, int16_t initial_speed_target)
const int16_t DEFAULT_LAUNCH_SPEED_TARGET
const float DEFAULT_SLIP_RATIO
const int16_t DEFAULT_LAUNCH_SPEED_TARGET